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Taaneri is a vast continent covering 22 million square miles.  Comprised of Eight unique countries, Taaneri exports the finest Wine and Beef from various countries.  Formed by the Creator over ten thousand years ago, Taaneri has been the subject of the watchful eyes of Orla and Moraug, the Gods of Balance. Orla commands the Sky and the Seas, while Moraug rules over the Earth and the Fires.

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Though isolated from the rest of Taaneri by the Izanami Mountains, Berac thrives on the wine exported to the rest of the world.  Saeet, the Capital of Berac, is surrounded by wide sweeping planes of vineyards and the rolling hills that flow down from the mountains to its east.

To the North, Berac must deal with Na'Durian raiders who pillage the bordering villages and kidnap women and young girls for the Menazarian harems. Berac has a strong border army and often clashes with the northern raiders.


Ruled by the Menazarin at Mechar, Na'Dur is the second smallest country in Taarneri. Isolated from the rest of Taaneri, Na'Dur is surrounded by the Izanami Mountains and the deep fjords that cut into the mountainous landscape.

To the South, Na'Dur borders Berac and often raids the wine-loving country for women and Berac's finest wine. Na'Dur and Berac have been in a constant battle for over two hundred years, ever since the reigning Menazarin Dynasty took the throne.


A country of Merchants, Leyen is considered the Gateway to Duenin. Many of Duenin's imports come by way of Leyen. The Capital, Morra, is only a few days from the border and the Duenin merchant town of Shee. From Shee, the goods are sent across Duenin.

Many Leyenese Merchant men pack their wagons and travel across Duenin selling their wares. Some have less honest intentions and kidnap the unwary women of Duenin to be sold to Menazarian Na'Durian nobles to live in their harems.


Along with Kai'Vari, Ebevia has suffered from the ambitions of Duenin's former King, Kell Wrenkin. In his ambitions to invade Kai'Vari, he raided Ebevia for its rich timber resources. He razed the land, stripping it of its timber and its self-respect. For a thousand years, Ebevia has struggled to return to the lush forested country it used to be. On the throne in Aken sits the young princess, Chiana Vorgest. There is little to stop the other nations of Taaneri from invading, all but the sympathy of the current King of Duenin, Hywell Tydar.


The largest of the eight countries comprising Taaneri, Duenin spreads from the eastern shores to the Izanami Mountains in the West. King Hywel Tydar sits upon the throne in Morvean, the teeming Capital of Duenin, but across the river stands Sionaad.  Stronghold for the Severon Order, Sionaad cast a long, brutal shadow across the landscape. 

Duenin, once ruled by King Kell Wrenkin, sent Taaneri into chaos when his armies attacked the island home of the Gods of Balance, Fin'Varrar. The consequences of the attack are still felt a thousand years later.


Between Du'Gald to the South and Duenin to the North, Kai'Vari is ruled by King Norden Da'Gaihen in the Capital of Sela'Char. Kai'Vari was once a land filled with bloody battles and the target of King Kell Wrenkin of Duenin. Leonhardt Da'Gaihen organized the warring Tohms into one fighting force, and with the help of Orla, goddess of Emyprean, they repelled Wrenking from Kai'Vari.

Defeated, Wrenkin attacked Fin'Varrar, the island home of the gods, and caused the cataclysmic release of the demon army from Abaddon. To fight back the scourge of the underworld, Orla sacrificed her life's essence to create the Veillen Order, whose task is to seal the gates of Abaddon.


A land of fire and little else, Du'Gald is home to four volcanoes that occupy most of the charred landscape, leaving little room for inhabitants. Few cities dot the inhospitable terrain, and those are along the coast. Du'Gald has no central government nor a Capital. Each coastal town governs itself, led by nefarious pirates and merchants that sail the Taanerian waters.


Sharing a border with Kai'Vari and Du'Gald, Paardians have no qualms with the Kai'Varians and often will trade with the Veillen Guard in Var'Khundi.  Their main export is seafood and beef.  Northern Paard is part of the Izanami range but flattens into expansive rolling plains.  Paard has a strong Navy, and their current worst enemy is pirates from lands far from Taaneri. Folth, the Capital of Paard, boasts the largest cattle farm in Taaneri and exports the coveted meat to all corners of Taaneri.


Once home to the Gods of Balance, Orla, and Moraug, Fin'Varrar is now deserted after the invasion by Kell Wrenkin and his fleet of a thousand ships. For tens of thousands of years, Orla and Moraug lived on Fin'Varrar, overseeing the mortals of Taaneri. Orla commanded the Seas and Wind while Moraug ruled over the Earth and the Fires deep beneath the surface.

Fin'Varrar was abandoned after Wrenkin's invasion. The native Fin'Varrarans and the Demigod Devians fled their island home for Kai'Vari and Paard, begging for haven among Duenin's enemies. The island is a reminder of the folly of the man who brought chaos to Taaneri.

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